squelching: (0)
saya. ([personal profile] squelching) wrote in [personal profile] becomemod 2023-11-02 04:33 am (UTC)

[Well.

There is a lot happening here, so let's start from the top.

Datz, with a roll of 19, fires the gun. As he suspected, it is not a normal gun. But it is not a pellet gun, either. It's a stungun. It catches one of the creatures right in the face and it immediately crumples to the ground like soggy cardboard, twitching and grunting uncontrollably.

One down, five to go.

Unfortunately for Jolyne, her roll of 2 isn't enough to knock one of the creatures down. It deftly dodges her tackle, causing her to crash face first into the ground. Ouch. Even worse, it puts her in an extremely vulnerable position — prone. Rolling a six isn't enough for her to get back up on her feet and dodge when the creature subsequently aims its gun at her, and with a Natural 20...

It fires.

The bullet goes right through the back of Jolyne's skull.

Datz, having also rolled a 6 to dodge, isn't doing to hot either. But he wasn't knocked on his ass like Jolyne, so he at least manages to get away without a hole in his head. The same can't be said for the rest of his body, though! Having rolled a 19, one of the remaining creatures takes aim at him and fires. It catches him right in the shoulder.

Rita and the teen, having rolled a 19 and 20 respectively, manage to avoid getting shot for a second time. The remaining three creatures fire with a roll of 9, 15 and 14, which all miss and hit the elevator instead. The teen painfully pushes themselves up into a sitting position and they yank Rita so she will take cover with them, right behind the little corner behind the elevator panel.]

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